﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using Microsoft.Xna.Framework;
using Microsoft.Xna.Framework.Graphics;
using Imaginecup.recycling.Object;
using Imaginecup.gameState.recycling.Object.UI;

namespace Imaginecup.Recycling.Object
{
    public interface IGameObject : IUpdate
    {
        void Draw(SpriteBatch spriteBatch, GameTime gametime);
        void SetPrimaryNumber(int number);
        void SetManager(IManager manager);
        
    }
}
